gncpy.game_engine.rendering2d.init_window

init_window(render_mode, width, height)[source]

Initialize the main window.

Parameters:
  • render_mode (string) – Render mode to use, if 'human' is given then the window will be shown. All other values are ignored.

  • width (int) – Window width in pixels.

  • height (int) – Window height in pixels.

Returns:

window – Main window object for drawing.

Return type:

pygame window